If youre using Mac, read Step 1c.Copy the folder win32 to your Starbound root directory - located at C:Program Files (x86)SteamsteamappscommonStarbound 1b.
![]() During installation, your Mac might restart and show a progress bar several times, and the screen might be empty for minutes at a time. When the new owner starts up the Mac, they can use their own information to complete setup. You are welcome to assist in its construction by editing it as well. Do not use a word processor such as MS Word instead of a text editor. Only UTF-8 is supported, other encodings are likely to cause crashes. This means we need to unpack the assets before we can start modding. Changes you make to the unpacked assets will have no effect on your game. This third string can be changed to whichever location or name you prefer. Itll take a minute or two for the script to run, depending on the speed of your computer. Its an entirely optional JSON file that contains a set of entirely optional parameters. Its been suggested to either use metadata for the filename, or name it.metadata. Windows will strip the trailing period. Simply click the normal play from Steam, and select the Launch Mod Uploader Tool and follow along with the instructions. It should be noted, however, that the uploader does not have fields for requires, includes, priority or link, but will not harm any already contained in the file. Should these parameters be needed in a Steam upload, they will need to be manually added prior to uploading. You could for example create a metadata file that only contained an author parameter, or a metadata file that included every parameter except a version number. Mods For Starbound Mods On SteamHowever, for the sake of releasing mods on Steam, its strongly suggested you set the name, friendlyname, description and version parameters. Heres an example of a metadata file that includes every parameter. Type n for a new line, and escape quotations with a, such as description: This mod is cool, if you know what I mean.n:). The Mod Uploader Tool available with Starbounds Steam version will fill this in automatically. If the original metadata file is lost, future uploads of a previously uploaded mod will fail unless metadata with a valid ID is provided or the name of the mod is changed; the ID for any workshop item can be found in that items workshop page URL. This value will be ignored if another mod has this mod in its includes or requires, and will be forced to load right before that other mods priority value. Dont add this if you dont need it). If the game crashes, or your changes are not found in the game, check your starbound.log file. This process is recommended because it simplifies the installation (drop the file in the Starboundmods folder), as well as the required IO to read it. The alternative is to just put all the files into a zip archive. The Steam version provides an utility to pack and upload mods to the Steam Workshop directly (and can also generate your metadata file).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2020
Categories |